Last night I was lucky enough to get in another game of AOS, this time against a Freeguild army being commanded by Ryan. With all the fire power facing me, this was going to be a great test to see if the the Tomb Kings could weather the storm before making it into combat.
With the recent 2017 version of the General's Handbook being released, I wanted to see first hand how my beloved Tomb Kings can perform under the revised points system.
Yesterday I posted up the two opposing warbands that would be participating in the Shadespire Campaign. Today we take a look at how the mission itself, how battle unfolded and how the Warbands currently are looking.
Ever since Age of Sigmar Skirmish was released, I've wanted to have a go, but unfortunately, due to time constraints and other gaming endeavours, it has always been on the back burner. That's about to change as I put together two 35-renown warbands to battle it out together.
When Warhammer AOS: Skirmish was first announced, one problem became very apparent to me...
The lack of point values for Tomb Kings.
Mind you, it's a range that is no longer supported by Games Workshop, but would it have been that hard to print an extra table taking up less than half a page? I think not.
Hardcore war gamer at heart and a huge fan of tabletop games. I use any excuse to get my family involved. Join me as I play and review games while trying not to epically fail.