Last night I was lucky enough to get in another game of AOS, this time against a Freeguild army being commanded by Ryan. With all the fire power facing me, this was going to be a great test to see if the the Tomb Kings could weather the storm before making it into combat.
With the recent 2017 version of the General's Handbook being released, I wanted to see first hand how my beloved Tomb Kings can perform under the revised points system.
Yesterday I posted up the two opposing warbands that would be participating in the Shadespire Campaign. Today we take a look at how the mission itself, how battle unfolded and how the Warbands currently are looking.
Whilst recently posting about the new 8th edition 40k, it only feels natural to then do a blog post about Age of Sigmar. Although I haven't played the game for nearly 6 months, it still burns inside me, especially when I walk past a cabinet full of painted Tomb Kings just itching to close with the enemy.
During the Warhammer 8th edition games, I was always looking for some wacky and wonderful list which was against the norm. I ran the dual snake wall, Ushabti blocks, and even a 6-Sphinx list at one point. All of them were tons of fun.
One thing I am extremely happy about is just how much of a solid choice the Royal Warsphinx is nowadays in comparison to the old edition, and it's this new unit I wish to put under the magnifying glass today.
Hardcore war gamer at heart and a huge fan of tabletop games. I use any excuse to get my family involved. Join me as I play and review games while trying not to epically fail.