Unless you've been hiding under a rock lately (or on holidays like myself) and you haven't noticed the latest drop in Armada then you'd notice a lot of discussion around some of the latest upgrades. I normally am not a fan of loading up ships with a full burden of upgrades, but I might be making an exception with these as they really can make a major difference.
In the usual fashion Todd (@raesburntodd) display, we got in a re-match from our previous battle a few days before, eager to continue our way down the Armada rabbit hole.
Upon recently watching a game between my sons unfold I made a casual observation that I don't often notice in my games (although it does happen).
It was time for a well overdue game of Armada with my regular sparring partner Todd (@raesburntodd). Although this time, rather than sporting a traditional Imperial vs Rebel conflict, he was turning up with a darkly shaded Imperial Fleet. As soon as he pulled out an ISD and Admiral Motti, I knew I had my work cut out for me.
When Warhammer AOS: Skirmish was first announced, one problem became very apparent to me...
The lack of point values for Tomb Kings.
Mind you, it's a range that is no longer supported by Games Workshop, but would it have been that hard to print an extra table taking up less than half a page? I think not.
Hardcore war gamer at heart and a huge fan of tabletop games. I use any excuse to get my family involved. Join me as I play and review games while trying not to epically fail.