Fantasy Flight Games (FFG) recently added Star Wars Destiny to its already impressive line-up of games from the franchise. This time, it's a collectible which utilises dice-and-card mechanics, something I have never seen before.
I was not even slightly tempted by Star Wars Destiny when it was first announced. It was not until I told my sons -- who currently play another CCG called... you know... Pokémon -- that I thought there could be a transition into Destiny. I am also well aware of their love for the Star Wars realm, so the gap quickly narrowed in my mind's eye.
After watching the FFG tutorial video, my kids seemed to have a solid understanding of the setup and rules involved. The next day, I set off to purchase both starter decks at the FLGS, returned home, and sat down with my son that night for a game.
The game consists of two players taking two characters from the genre, tooling up their respective decks with upgrades (weapons, armour, etc.), rolling off to see who goes first, picking a location for the battle, and then killing off one another’s characters through old-fashioned blaster fire, melee damage, force abilities and grenades.
I’ve played some card games in the past -- some Magic, Warhammer Invasion, etc. -- and my "black strike" against CCG's is that they seem to inevitably come to an end at some point. Granted, Magic is probably a poor example because it’s been running for a long time now, but Star Wars Destiny could very well be different. With a rich background paired with the Disney plan of one SW film release every year, the future for all SW games (X-Wing, Armada, Imperial Assault, and now Star Wars Destiny) is looking profitable for FFG, to say the least.
Whilst the game is solid, and I’ve no doubt I will be playing it more in the future for my children’s sake, it lacks depth and little miniatures that I can zoom around a table making ‘pew pew’ noises. Perhaps part of FFG’s master plan is to introduce Star Wars Destiny to the youth as a stepping stone into their heavier line of miniatures based tactical games. In saying that, however, I would think the majority of people playing now are adults (at least, in a biological sense. PEW PEW!!).
No doubt it will be successful and my kids will be hassling me for boosters, but at this stage, I’m not excited about Star Wars Destiny as much as other titles on FFG's roster.
Thanks for reading and I look forward to reading you comments.