Jumpmaster 5000
The Jumpmaster 5000 changed the game of X-wing practically overnight. When it was first released, the 'Triple U-boats' rose to dominate events around the world before FFG released an FAQ adding another clause to the rules preventing the super strong combination of timings and cards. That aside hasn't stopped the Jumpmaster from continuing to perform at top levels.
Strengths
- 360 degree firing arc
- Good attack value with title
- Ok agility value
- Good hit points
- Excellent pilot abilities
- Great actions
- Great manoeuvre dial
- Excellent upgrade capability
Weaknesses
- Can easily account for half of your squad build
Squads
Battle Reports
Favourite Upgrades
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PILOTS
Available in:
- Punishing One Expansion