Considering with Expertise that's about all I'll be doing, it's good to know I can still have a quasi Push the Limit so to speak. On the Aggressor it will nearly feel the same because of the Fire Control System as well. The Autothrusters make him a bit tougher to kill and combined with the evade token it isn't an easy task.
Glitterstim is great on this build if I'm stuck in a bad spot or don't have a target lock to engage an enemy with. Heavy Laser Cannon rounds out the build but immediately after my first game I was toying with the idea of dropping the 7 point terror to out fit some bombs on the ships.
Keen to hear thoughts as per usual.